What Is A Euro-Game?
Euro-games were originally called German games and are sometimes called Designer games because the designer’s name is printed on the box.
A standard definition of Euro-games mentions that they have a short playing time, the rules are simple, there is no player elimination and there is some degree of player interaction where your move can affect your opponent(s). For me, the main difference is that you have meaningful choices.
Almost everyone’s heard of Monopoly but this type of roll-and-move game gives you very few choices and no sense of control. You roll two dice and move where they send you. Now your choice is buy or don’t buy or trade. If you already own the property you have the choice to build or don’t build.
Now let’s see…what if you rolled three dice instead? You can use any one die for your move, another die to earn you money and the third to fine an opponent. Now you have choices. And what if, at the end of your turn, you were given the chance to invest in someone else’s monopoly? Yes, every time Uncle Fred collected rents for the Boardwalk/Park Place monopoly, you would get a small percentage for each share you held. Of course, the investment price is more for the more expensive monopolies. Now you have even more choices.
This is just a simple example of what I mean by choices. In a Euro-game, the choices you make decide your fate, not the roll of a die.