Thoughts From The Gameroom

The ramblings of a Euro-gamer from South Dakota

Game Day – Mar. 16, 2009

Posted by sodaklady on March 17, 2009

Mike came by yesterday afternoon. I had recently traded for Conflict of Heroes and had it set up on the aforementioned game table. Funny thing about that table, the Plexiglass top seems to confuse the cats so that they don’t get on it; they’ve scratched at it from underneath, trying to get a hold of a fun-looking piece but they haven’t jumped to the surface and disturbed a set up game… yet.

Conflict of Heroes set up for Firefight #1.

Conflict of Heroes set up for Firefight #1.

Conflict of Heroes, first Firefight, I’m the Soviets, I’m totally embarrassed, losing 8-1. I think my aggressive first move was the wrong strategy for this fight. That and the fact that dice instinctively hate me.  Mike and I both enjoyed the game, and I find myself thinking about how to play the Soviets more effectively… a good sign for any game. Their high cost to fire seems to suggest that they should sit tight and fire whenever possible rather than moving in for short range confrontation.

Mike brought Race For The Galaxy, which I’ve resisted up until now due to all of the icons on the cards, but decided to give it a shot. We played a teaching game, cards all open and Mike explaining iconography and strategy as we went. I’m still not comfortable with all the icons after that one game and don’t have any idea how I won by almost double Mike’s points, all I know is that I went for the brown worlds or any cards with brown in the icons. I’d like to play again, this time with my husband joining us to get his opinion of the game; if he doesn’t like it, there’s no point in even considering buying it.

Finally we tried the other new game I traded for: Perry Rhodan.  This is one of the Kosmos 2-player line, a pick-up-and-deliver game set in space. There are a couple of clever things about this game, one is that it takes more moves to travel away from the sun than toward it. Another is that the delivered goods cards are turned over and recycled for pick up unless a matching pair are delivered, in which case they are removed from the game. This makes getting profitable sets to deliver tougher as the game progresses. Another aspect of the game that I like is the deck of cards for each player which can help you in several ways, sometimes at the expense of your competition. Yes, everyone here likes that hands-on, mess-with-your-opponent aspect in games.

Perry Rhodan

Perry Rhodan

Mike and I both loved this game and want to say to Jay Tummelson of Rio Grande Games, “MAKE THIS GAME AVAILABLE IN ENGLISH!”. Seriously, even though Mike became the premiere trader in the solar system by many megagalaxes, we both thought this game was an excellent addition to the Kosmos line and think it’s sad that it’s only available in German since it does have a lot of text on the cards.


10 Responses to “Game Day – Mar. 16, 2009”

  1. Sean said

    Conflict of Heroes looks fun! Are the counters as big as they look?

  2. sodaklady said

    Yes, they’re pretty big, Sean–one inch square. There’s a picture on BGG showing one next to a Carcassonne tile and another war game chit.

  3. Wayne said

    Like you, I’ve recently played the first scenario of COH. I played the Germans and won 8 to 3. I also thought about how to play the Soviets more effectively and look forward to having the chance sometime soon. I’m curious as to what your aggressive first move with the soviets was?

  4. sodaklady said

    Wayne, I took the center unit straight ahead, across the road and into the heavy woods. My thinking was that it would be a good position to cover the German’s entry onto the board on that side. And it would be, if I could afford to fire on them more than once! As it was, I got overwhelmed and my other units couldn’t reach my attackers. In hindsight, it was a dumb beginning. Put it down to being an inexperienced war gamer. The good news is: I learn from my mistakes. 🙂

  5. Uwe said

    Glad that you are enjoying the game! Some advice for the Soviets (don’t tell the German!). 🙂 You always have to control the ground beyond the control counter, so send a Soviet unit into the center woods before the Germans get there. And stay out of LOS from those pesky LMGs!

    Now that you have played a game, I also recommend adding action cards to FF1. Use #10 and under and deal each player 2 cards at the beginning of turn 1, then 1 card each on following turns.

    • sodaklady said

      Uwe, we must have been writing at the same time. So my “aggressive” move was right? So how come I got totally wiped out? Oh, I know, it’s those pesky dice! Mike’s very lucky with them, and they hate me. 😀

  6. Wayne said

    Moving across the crossroads into the woods was what I was considering for when I play the Soviets. Sorry to hear it didn’t work for you (not much you can do against a lucky roller though). I’ll post the results to my blog after I get the next opportunity to play COH.

  7. Linnaeus said

    I’ve had the chance to play Perry Rhodan a couple times now, and it’s not bad for a fundamentally pretty chaotic little game 🙂 Luckily, it gets faster to play once you know the cards without looking at a reference list 🙂

    And don’t give up on Race for the Galaxy, yet. It takes a few plays to get a feel for it, but its addictive once you get there. If you don’t believe me, ask Jim, who was resistant to it for a long time, but is addicted now. Iain Cheyne, too, for that matter 🙂

  8. sodaklady said

    Hi, Linny! I didn’t think Perry Rhodan was chaotic, or at least not any more chaotic than some of the other Kosmos 2-player games. Look at Jambo, Balloon Cup or Lost Cities (some of the favorites). Just as much chaos I think, Jambo maybe more so.

    As for Race, I’m sure Mike will be more than happy to bring it over whenever I mention it. I’m sure if I had the chance to play it regularly, I’d be hooked on it.

    Now…what’s your opinion of Dominion? Worth it or not? Keep in mind, it would usually be 2 players.

  9. Linnaeus said

    Oh, it’s not hideously chaotic or anything, but drawing certain cards at certain times is going to be a huge boon. It’s not as bad as Jambo (which looks to me to hinge on who gets the most card drawing early), but it’s probably a hair worse than Lost Cities.

    I’m not a fan of Dominion (and I’ve played on BSW, so i don’t have to deal with all the shuffling). It has some genuinely brilliant ideas, but the way you reset each turn, drawing a completely new hand with no permanents to carry over, bugs me. You build a strategy by building your deck, but it feels a bit hollow to me.

    There are also several take that cards, which sap the game of its necessary pace, but you can opt not to use them if you don’t like them.

    It’s a massively popular game, though, so take all that with a good chunk of salt.

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